![]() ![]() It's shot in 1024x768, as I was in windowed mode Smile Numpad 3 - Ghost (on/off) - works only with Fly active, as normally you'd fall off map, if, per se, you jump F2 - enable/disable handler - it's set to enabled state when you activate the CheatHandler ![]() I used an old variant of it, having to tweak the timers a bit to suit my needs. Big thanks to SteveAndew for his KeyHandler function, which I used due to CE not allowing you to use same hotkey for setting 2 values to the same address. SloMo and PlayersOnly commands work in main menu as well, but there's no point for that. Table contains a CheatHandler, therefore it will only work when you are in a map. ![]() Tested it on current Steam build, but it MIGHT work on older releases as well, as long as the structure offsets are the same. + Moved Cheat Handler code to a thread, independent now of EPhysics hook location. Change the values to 0 and you'll see ammo count disappears - unlimited ammo Smile + Added Delta value for Ammo Primary and Secondary. + Added overall Speed constrict for Fly, which should now let you float more fluidly, instead of glitching on every object corner. + Edited Sleep to properly point to kernel32.Sleep - I found that in Borderlands 1, CE compiles it as msvcrt.Sleep, thus leading to crashes if you disabled the script. ![]()
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